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Player limit is about 8192 pixels. You can go past that without bombing out, but you might see rendering artifacts.
Flex SDK Developer
Adobe Systems Inc.
I will try to have the enormous plane in the others way.
If you have some suggestion please tell me.
It would be more complex, but you could have a large plane made up as "tiles", kind of like paging data.
Lie I said, it would be complex to render parts of your imaging on the tiles, but based on the limitations Alex has mentioned it seems like the most straightforward way.
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I'm thinking to made it like the tiles also, this could have a virtual object to control size and position for any tiles are attached to the plane.
Wow! it quite a bit dificult.
Thanks for the answer.
Glad to contribute to your solution.
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