0 Replies Latest reply on Jul 31, 2008 1:47 PM by FingerPaint2008

    Loading some Flex .swf files in an ActiveX Control Hangs the CPU

      I've written a C++ driver that renders a Flash file into a DirectX texture, after which it can be either shown in a sprite or be used to map on objects. The sprite version is also interactive and processes input events. Most flash files work but those created with Flex run into problems. Some files will get stuck at the end of the initialization phase. No ActionScripts are called (such as init or creationcomplete) and the CPU will be spike to 100%. I haven't been able to find any patterns that might explain this behavior.

      Has anyone seen anything like this and if so does anyone have any solutions to this?