I posted this question a few days ago and wasnt able to come up with a solution so I'm hoping to post again and see if anyone can steer me in the right direction. I have a few buttons that use loadmovienum to load a few clips into levels. The code on each button is something similar to:
printbutton._visible = false;
webbutton._visible = false;
illusbutton._visible = false;
threedbutton._visible = false;
retouchbutton._visible = false;
But because the print_index movie slowly scrolls across the stage rather than immediately replace it, there is a moment where the button turns completely invisible after the click. Perhaps the bigger problem is that it doesnt make any of the accompanying buttons invisible like it is supposed to- only the one that is clicked. Any ideas?
is that code attached to a true button or a movieclip button?
what's trace(printbutton) in that on(release) show?
ah yes i should prob describe the scene better- its a button inside a movieclip. The movie clip makes the button appear to kinda 'float' around the screen slightly and there is a simple rollover action on the button to make it highlight once rolled over. There is an example up at www.darrenlasso.com/newindex.html
And i dont have a tracer on any actions because ive never delved that deeply into AS so im kinda at a loss
use _alpha = 0 instead of _visible = false, or simply remove it using removeMovieClip function/.