4 Replies Latest reply on Aug 24, 2009 7:25 AM by kglad

    Help with simple collision/hitTest


      Hi there,

      Im currently making a simple car game. I want to constrain my car within the boundaries of the track, but cannot find the right code for a simple collision detection / hit test that will stop the car from going outside the track object.

      The track is made up of two layers - the top layer is purely for aesthetics and the underlying layer is basically a solid block which has had a track carved out of it using the eraser tool, then converted into a symbol with the name "groundMC".

      The car is named "carMC" and has also been converted into a symbol and exported for action script 2.0

      Does anyone know the correct code to keep the car inside the block (groundMC)?

      Many thanks