I'm thing of creating a game in flex. It will be a original strategy game based more on playability and thinging rather than sheer Graphics. Could you give me and tips before I start out?
The game will be based on a collection of circles that group together and by stonger together than apart(for both attacking and defense) but there will also be a map where statigic objectsives will be based. You will have some type of simple base and resource gathering.
Maybe I should be more specific in my requirements. My game will have upto say a maximum of battle 10000 units. What is the best way to store the data of the units efficiently.
A unit object would have parameters like this