I have a Flash interaction where I exchange the cursor for a hand holding a flashlite mc. The entire stage is black. The cursor drags a mask around that illuminates a small image in another mc on the stage that the user has to find (illuminate).
1. When the mouse is rolled outside the stage, the custom cursor is still visible.
2. When imported into Captivate 3, and I move outside the stage and over buttons for navigation, the cursor is no longer visible, for the rest of the Captivate movie.
Custom cursor to be visible only when on the stage area and the normal cursor to be visible outside the stage area. The stage area is 400x330.
myInterval = setInterval (moveMask,50);
masker_mc._x=_xmouse + 20;
On custom cursor:
you can use some border shapes and use rollover events to trigger the mouse show() and hide() methods but there are still going unsatisfactory results if the mouse is moved rapidly enough.