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Do I understand your question all right: you want to use one unique button to proceed through all interactions on a slide, and afterwards to go to the next slide?
Those interactions: did you have a certain order in time, I mean that they first have to do Interaction1, Interaction2 is a little bit later on the Timeline, etc?
Then you can have your button perform the action Continue. Interaction1 will pause the Timeline until the button is clicked, then Interaction2 will appear, when it is perfomed they can click on the button and the Timeline will proceed to the next Interaction. When all interactions are done, the action 'Continue' will get the Timeline to the end, and then the next slide will appear.
I hope you see the idea? I'm a little bit in a hurry, do not have the time to make some visual clues.
In addition to what Lilybiri offered, here is another thought.
All interactive objects such as Click Boxes, Buttons, Text Entry Boxes and Question Slides will normally Pause playback until the end user interacts with them. Then they normally follow whatever action has been assigned to them.
I might suggest setting the pause point very late in the slide time for your button. Either that or configure it so it isn't even available to be clicked until after the user has interacted with the last element. Then make the Button available. Before then you could insert a dimmed or "grayed out" button in its place as an image to indicate it's there, but not active.
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Thank you both for the help.
Lilybiri, you pretty much had the problem understood
"To use one unique button to proceed through all interactions on a slide, and afterwards to go to the next slide?"
The problem that im hitting is..
- Say I have 3 interactions on the one slide, the 3rd leading on to the next slide.
- The unique button, set to Continue (say, a simple right facing arrow) is intended for them to skip the interactions if they wish.
- The first interaction they can skip without any hassle, and proceed to the second.
- But here they end up having to use the interaction (say, a text entry box) because the unique button has been used and is rendered inactive from now on (despite displaying for the entire slide length) and will not allow them to skip another interaction.
(worth mentioning that the exported version of this will not have any skin on it)
I have tried duplicating the button, laying it one after the other alongside the interactions, for the most part it works but it's awkward and not exactly flawless...
Unfortunatley greying out this button will not achieve my intentions for the slide.
Is it worth asking for 'multiple click' type addition to the button preferences for the next version of Cp ?
Unfortunately I think that the only solution is to create the button in Flash and use that insted. That way you could make it work like you want.
You could use the rdcmndResume variable to make your project resume play once the button is clicked.