6 Replies Latest reply on Jul 29, 2008 10:48 PM by SiamJai

    Saving Animated .GIF Incorrectly?

    smackitsakic
      Please help! I am trying to save an animated .gif with images that will rotate through every 1 second.

      Here is what I am doing...what am I doing wrong???!!!!

      Step 1: I create two frames
      Step 2: I add one image to each frame
      Step 3: I change the frame delay from the default 7/100 to 100/100, which should be one second
      Step 4: I save the image as an animated.gif.

      For some reason, despite the frame delay being correct, the image rotates through at an incredibly fast rate. It seems to stay at the default 7/100 frame delay and I can't correct it. Even if i save it as a 3500/100 delay, it still rotates very quickly.

      Can anybody help me? This is very frustrating!!
        • 1. Re: Saving Animated .GIF Incorrectly?
          Level 7
          smackitsakic wrote:
          > Please help! I am trying to save an animated .gif with images that will rotate
          > through every 1 second.
          >
          > Here is what I am doing...what am I doing wrong???!!!!
          >
          > Step 1: I create two frames
          > Step 2: I add one image to each frame
          > Step 3: I change the frame delay from the default 7/100 to 100/100, which
          > should be one second
          > Step 4: I save the image as an animated.gif.
          >
          > For some reason, despite the frame delay being correct, the image rotates
          > through at an incredibly fast rate. It seems to stay at the default 7/100
          > frame delay and I can't correct it. Even if i save it as a 3500/100 delay, it
          > still rotates very quickly.
          >
          > Can anybody help me? This is very frustrating!!
          >

          I'm using CS3 and can't replicate the problem. Frame delay works in both
          the browser and FW's playback. Are you viewing the animation in a
          browser or FW? Which version of FW do you have?

          --
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          • 2. Re: Saving Animated .GIF Incorrectly?
            smackitsakic Level 1
            I am using CS3. Just got it a few months ago.

            When I view it it is simply in Internet Explorer. I have thought that it might be an error before but uploaded it to our website and the problem continued on our site.

            It is really frustrating.
            • 3. Re: Saving Animated .GIF Incorrectly?
              Level 7
              can you post a link?

              smackitsakic wrote:
              > I am using CS3. Just got it a few months ago.
              >
              > When I view it it is simply in Internet Explorer. I have thought that it
              > might be an error before but uploaded it to our website and the problem
              > continued on our site.
              >
              > It is really frustrating.
              >
              • 4. Re: Saving Animated .GIF Incorrectly?
                SiamJai Level 2
                quote:

                Originally posted by: smackitsakic
                Please help! I am trying to save an animated .gif with images that will rotate through every 1 second.

                Here is what I am doing...what am I doing wrong???!!!!

                Step 1: I create two frames
                Step 2: I add one image to each frame
                Step 3: I change the frame delay from the default 7/100 to 100/100, which should be one second
                Step 4: I save the image as an animated.gif.

                For some reason, despite the frame delay being correct, the image rotates through at an incredibly fast rate. It seems to stay at the default 7/100 frame delay and I can't correct it. Even if i save it as a 3500/100 delay, it still rotates very quickly.

                Can anybody help me? This is very frustrating!!

                There is a bug in the Property Inspector's Default Export Options that resets frame delays to 7, whenever you change the options from there. So, don't even touch it. :-) There are a couple things you could do instead:

                When you save the GIF, use Export Preview first (Ctrl+Shift+X). There, click on the Options tab and select Animated GIF as the format. Click Export, specify a location and that should export a GIF with your specified frame delay.

                If you really want to set the default export options on the source PNG, then use the Optimize window (F6). It has exactly the same interface as the Property Inspector's default export options, but it doesn't reset the frame delay when you specify "Animated GIF WebSnap 128". Go figure...

                That's how it works on CS3 here. I hope it will work out for you as well. :-)



                SiamJai
                ~~~~
                http://design.thaiwonders.com - Innovative Fireworks Tutorials
                • 5. Re: Saving Animated .GIF Incorrectly?
                  smackitsakic Level 1
                  The exporting image preview option worked! Thank you for the help!
                  • 6. Re: Saving Animated .GIF Incorrectly?
                    SiamJai Level 2
                    quote:

                    Originally posted by: smackitsakic
                    The exporting image preview option worked! Thank you for the help!


                    You're welcome. :-)