I'm trying to create a virtual roulette/spin wheel in AE that would first spin 4 seconds and then after that ease down and stop at a random moment in time (producing a random result just like a real roulette).
I'm a bit stuck with the expression and can't figure out how to make it ease out and stop at a random point in time.
Any help will be appreciated!
More complex than you think. If you just need it once or twice, then hand-animate...