I have a simple animation with two keyframes moving horizontally. However, the movement staggers or 'chugs' across the screen.
That's not the actual ad, but the same mishap occurs.
AECS3, 30fps (same result at 29.97fps)
Several layers attached to a null object
The null has two keyframes (regular *diamond* kfs - same result with varied easing kf types)
The null moves the objects in time across the screen from point A to point B
Result - Jerky movement
Question: Why?Is there a way to resolve this?
I asked the awesome folks on Creative Cow, but thought I'd seek assistance here as well. Thanks in advance!
I don't see any staggering - and that on a machine that is currently rendering a 3D animation in the background and has a processor usage of 90%. So in all fairness, what you see are most likely issues with your local computer configuration/ hardware performance.