Anyone know of a way to lock a sprites size? My app lets the user zoom in via a matrix. So everything scales up. I am using a transform tool (scale, rotate, skew, etc) and the transformtool is scaling with the entire app. I want the transform tool to remain at scale = 1;
Try scaling only the container where you want things scaled, not the stage or entire application. Then add your sprite at a higher level than the container you're scaling and it won't be affected by the container's scale factor.
I wished it were that easy. I am using a library and can't alter how it scales things, well, not without writing a lot of it. Thanks though, I didn't think of that.