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It appers that your problem is that you have a dynamic hitarea.
You can define the hitArea() (view help "hitArea" in flash) of the MovieClip,
or you can make an invisible movieclip named "hitMask" on top of all MC's.
and use this code:
hitMask.onRollOver = function()
hitMask.onRollOut = function()
hey, i appreciate the help, i have been looking into the hitMask code you gave me...
what i don't understand is why my monitor_mc MC wouldn't do exactly what the hitMask does? are you saying to make the hitMask the size of the monitor after it has grown from the rollOver? if i made the rollOut hitMask MC as big as the monitor, it seems like i would have un-necessary rollOut events? should the hitMask have the same tween effect as the monitor_mc MC or not?
also, i forgot one other thing...
why would i use _root.monitor_mc.gotoAndPlay("monitorSmall")? emphasis on _root because my label "monitorSmall" is within the monitor_mc timeline, not the root or main timeline... maybe i have my terminology mixed up...?