It seems the ability to stretch a video to fit the display screen is now gone. I had a OSMF player which was set to stretch the deployed assets to whatever size was required. The ScaleMode.STRETCH is the setting used. This worked well in v5. I just migrated the code to v6 and it no longer works. I set my player to an aspect ration of 970x500 and my video is being displayed at its default encode values - it just does not stretch.
Am I missing something?
Perhaps you have run into a bug. Can you elaborate a little on what classes you are using? A small code snippet outlining the problem would be great, if possible.
Sorry for the delay - been swamped here - I've put up a code snippet in a new entry that identifies the actual media loader element that seems to display this problem