Can someone tell me how I can assign the "data" of one image
object to another such that they share the same binary data and not
Towards optimizing performance, if I've downloaded the
original sized image for a certain thumbnail image then I don't
want to download the same image again but rather have a way to
"store" these larger images in memory and re-use them when
I could maintain a hashtable of these larger images and then
assign them to the image that does the actual "display".