2 Replies Latest reply on Oct 22, 2009 9:11 AM by Maulsmash

    Wake from a boat...

    Maulsmash

      I am working on a 3D boat simulation. I was wondering what the best method might be to create the wake and splashing from the boat and it's engine. I figured splashing can be done with particles, but is there any other methods...maybe spawning mapped planes on the water surface as the boat moves? I'm looking for something that looks good, but doesn't kill poerformance.

       

      Also are there any good tutorials/samples of particles in Director? I am assuming you can't just import a particle generator from a 3D paqckage...