So what is your goal anyway, Chuck? Are you just trying to create a library of hi-def videos with all the boring stuff cut out?
And what do you plan to do with this library? Are you going to use bits and pieces of it for future projects -- or just burn it all to BluRay?
Actually, this is how I do my projects . . . I pull together all the assets (video clips, stills, graphics) and tag them in a database. Then, I can pull them into various segments. I learned the ctrl+m five years ago when it was suggested on the old forum by some guy named named Steve Grisetti.
Example - - - I've done multiple soccer videos. There are maybe 16 players on a team... each is a tag. There are great headers . . . that's a tag . . . don't forget awesome defensive plays . . . tag. A tag for screwups / funny. A tag for regular season play, a tag for post-season playoffs, etc.
This allows you to build it as you go. So, as you start to compile a season end video, it's relatively simple to pull content. Oops, you review the segments and see that one kid's hardly included... select the tag with their name and you can pull in a few more clips. If you're documenting a season, you can see how the database is coming along and determine you need more footage of certain situations and then adjust the shooting priorities at the next couple games, etc.
As you build the collection, possible themes come... perhaps a song or two that might add an element or tie things together.
SO... goal is to assemble a collection of decent and tight clips (leaving room for handles on each). Tossing out all the superferlous stuff. In shooting a 90 minute soccer game, there can be times when I end up with only ten minutes of visually interesting stuff.
I'm also compiling content to be used in a video for a cool company here in Seattle. Different thing altogether, but will take a similar apporach (fewer digital assets, however).
I don't usually take assets from one project and put onto another . . . especially when doing youth sports, this could create issues.
Sounds like a well-organized plan, Chuck!
And how wise you are to take advice from that Grisetti goofball!
That said, that HDV workflow should work great, and it shouldn't take much more room than DV-AVIs of equal length.
No, I do not think my current workflow will be possible. There's one step that causes trouble - - - when I export the whittled down clip (ctrl+m).
Please re-look my post (okay, it was too long)....
**** a 41 sec (1252 frames) clip from HDVSplit was 137,836K
**** when I exported 9 seconds (287 frames) using the ctrl+m, the 9 sec clip was 1,165,055 K !!!!
That won't work, unless I but terabyte after terabyte of storage and quit my job to copy and render clips full-time.
I need a better way to whittle down a clip, save it in a different file of the same quality and have the file size not grow by more than 700%.
Thoughts and ideas ????
I have no idea why a 9 second clip, saved as HDV, is coming out that huge, Chuck. Are you sure you're using the HDV output setting? And have you watched the clip to ensure it actually is only 9 seconds long? It looks to me like, for some reason, you're outputting a 5 or 6 minute clip.
Nope, it's 9 seconds.
I actually placed the clip on the timeline. Placed it along side the orginal HDVSplit clip (41 seconds, pared to 9 secs on timeline), and also the same clip in MS-DV AVI (much smaller files size, smaller size, lesser quality). All of them the same time length.
And you created it using Share/Personal Computer/MPEG with the 1440x1080 preset?
That should give you good, compact HDV video.
OKAY . . . that seems to be it!
I had been saving the clip by exporting it (ctrl+m) . . . I'd never tried the "share" tool.
Test this evening on the same 14 second clip. Saving a clip from an HD (1080) project...
Exporting uncompressed MS AVI yielded a file of 1,737,271KB
Share MPEG 1440x 1080i 55,064KB !!!!!!!!!!!!
Image quality looks fine either way.
I'll need to practice this, see if there are any shortcuts as I expect I'll be doing a lot of sharing.
Thanks, Steve !
Sounds like you're on the right track, Chuck. Glad I could help!
Follow-up Question ...
If my camera is capturing onto tape at 1920 x 1080, should I use that (not 1440 x 1080) when saving the clips? I'd imagine the file size (and rendering time, etc.) would be larger in 1920, but curious as to what I'm sacrificng ?
Thanks for any thoughts.
If your camera shoots in 1920x1080, then it's shooting in non-standard video, Wucky, since standard video (the video that Premiere Elements is designed to work with) use non-square pixels.
But if that 1920x1080 is working for you, you're fortunate. Sometimes, by the luck of how your system is set up, you can edit even square pixel video in this program.
Regardless, though, you want to export standard, non-square pixels if you want your DVD or BluRay player to play the file.
So you definitely do want 1440x1080 for BluRay.