Possibly because in CS4 the square pixel format for stills in widescreen dimensions is 1050 x 576, not 1024 x 576 as was the case in 1.5
Maybe resizing your stills with a PS action to 1050 x 576 will solve the issue. If not, we need more details on the export settings used.
Hi Thanks for getting back,
I know a few users here in the UK of Premiere CS4 and no one is having to resize frames at all on any of their projects,
All I am looking to do is render out a WMV file to a client so they can approve the shot prior to doing the final edit,
At this rate it looks like I will have to revert to Premiere Pro 1.5, LOL
You can try the www.ppbm4.com benchmark, send the results to Bill and in this way gain an understanding of your PC's performance in relation to others, and possibly see where weaknesses in your system are to cause this long rendering. It only takes a couple of minutes.
I dont want to sound like somone who is not prepaired to try things to get this working but if a previous release gets the job done in a fraction of the time then that already tells me that its nothing to do with the hardware.
Are you scaling the stills or the sequence at all? Or are you exporting out to .wmv at the same resolution as the still images?
Heres the pipeline,
CGI renders from 3DS Max as PNG sequencial files, (this has no bearing on the edit times in Premiere) 1024 x 576 25fps
imported sequencial frames in Premiere CS4
export as Windows Media Video same size as original no filters,
Even if I import a series of sequencial images that make up a shot and export as a WMV it will always, always be slower in CS4 than premiere Pro 1.5
This is the million dollar question as to why the render times are so different between the 2 packages.
What are the export settings, as requested in post #1? Bitrate, dimensions, CBR, number of passes, bit depth, maximum render quality, use preview files, etcetera both in 1.5 and in CS4, what OS?
Scaling would have been an easy answer; same rez output makes things more mysterious.
Are you sure the Windows Media encoder settings are identical between the 2 versions?
Can you export to another format/codec combination that is common to the 2 versions to determine if it is strictly a Windows Media thing or not? A short segment of the timeline should be enough for testing. Anecdotally, WMV support in Pr since CS3 has been, shall we say, lacking? Recent conventional wisdom has been to export a DI out of Pr and use Microsoft's Windows Media encoder to produce WMV content. It's possible that the reasons for this involve Adobe's move away from DirectX and towards their own Mediacore playback and rendering engine in recent versions.