1 person found this helpful
Since you have already Burned this Project from Encore, you have the Transcode files in the Cache, and they are linked to your assets.
Delete the Media Cache, and for these Assets, choose Revert to Original in the Project Panel. This should then allow DL to work, and to update. All those previous links will be gone.
If you ONLY wish to do this for one Dynamically Linked Asset, you can skip the cleaning of the Media Cache, and just Revert to Original for that Asset. This should reset the link from the Transcoded files in the Media Cache and allow DL to regain functionality. You'll still have to Transcode this changed Asset, but not the others, as they are linked to their Transcode files.
Good luck, and hope that this will work for you,
means that the sequence needs to be transcoded again
That is unavoidable if any changes are made after transcoding. Think of it like building a machine. If the blueprints change after the machine is built, that machine won't magically reflect the changes made to the blueprints. You need to build a whole new machine using the new blueprints.
Good analogy. When I use it, you'll get full attribution.
Thanks for your reply. It seems helpful but for some reason I cannot use the Revert to Original as it is greyed out in the menu.
That would indicate it alerady IS the original. All you need do now is retranscode.