I've got a really nerving problem. I created a new flash
project. There I added a "dynamic text" area and called it "texta".
Now I want to modify the text in this field (texta.text =
"mytext"). Ok, this works. But there I don't get automatic command
complete (sry, I don't know exactly how this feature is called). I
typed "texta." but there comes no popup with commands.
So I opened a flash sample (basic samples from adobe website)
and copy/paste a text area out of this into my project (let's call
this one "testb"). Now, if I type "textb." I get a popup with
commands. I compared both text fields but there is no difference
May someone help me please? I don't understand why this
feature don't work exactly.
Personally I find the extensions to get code hinting to be
quite annoying. What I usually do is something like this for all my
authortime place items:
// the following objects are placed on the stage in
// the authoring environment
and so on...
By typing the instances you give the compiler the clue as to
which code hints to show you, the names are all four characters
shorter than they would have been and you have a record of what
should be placed on the stage. It is a win, win, win.