I have a Flash Lite 2.0 game, wrapped in a .CAB file using Adobe Mobile Packager (AMP) which has failed Samsung App store QA for the following reasons:
1. App starts immediately following install
2. Two tasks are running in Task Manager (only one instance is opened)
3. Flash Player doesn't stop when interrupted by the device
I was wondering if these problems are caused because the specific Samsung device I am targetting (Omnia II), isn't included in the list in AMP?
If this is the case, are there other solutions for creating .CAB files for someone with no Windows programming knowledge, that fixes these issues?
Adobe's documentation doesn't cover these issues which is understandable considering the fragmented world of mobiles. Makes one want to become an iPhone developer!
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