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Crazy, right after reading your post I check my current project online using FireFox and IE 6 and noticed they are inconsistent. I am also loading an external image into Flash and with FireFox it seems that it doesn’t recognize the image instantly however with IE it does (hence with your issue it doesn’t know the width of the image). Comparing your code with mine, we are both using an onEnterFrame event handler and Fuse script. So those would be the culprits. I think you are using an older version of Fuse then I (I am using the latest version). With your code, you can use the MovieClipLoader class to retrieve the bytes loaded for the loading image instead of onEnterFrame. That might solve your issue. If I find out a solution I will post back here.
But this is not uncommon, finding one browser acting different then the other, I have witnessed it several times.
The best way when loading images - in my opinion - is to use MovieClipLoader and check/adjust size or whatever in the onLoadInit handler. I've never had any inconsistencies with that.
>>The best way when loading images - in my opinion - is to use
>>MovieClipLoader and check/adjust size or whatever in the onLoadInit
>>handler. I've never had any inconsistencies with that.
I second that. Our sites are always the same in FF and IE. If you ask me,
MCL is the only right way to load in external movies & images.
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