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if you're not embedding the audio, you must be using a SoundObject to load it from the external. so you could define a method with a toggle var to call stop() and start() on the Sound instance.
OR you could also simply use sound.setVolume(0); (and 100) and just let it play.
Thanks for you reply - i love the etherial light effect you've got on your site - i'm going to purchase a copy for myself later today. In regards to the question above... i should have made myself clearer, i'm not the regular web guy, I'm just a plain ol' pixel jockey - unfortunately (for me) the web guy put the site up and f'd off to his holiday before i could check it over so i've found some problems. I have a basic understanding of flash, but not of action script. From what i can see here he's using a behaviour to call the sound in streaming. I know enough to change the code, but no where near enough to write my own...
Do you have the code handy by any chance?
hey thanks - but unfortunately (as you may have found out already) I have yet to finish the construction of my sites systems to make those available for purchase from there (the cobbler's shoes are the last repaired!) but I could send you the mxp file via email if you would like.
here's a little info on the Sound class and using Sound Objects HERE however, this will only get you so far. sometimes the 'behavior' codes can be a bit convoluted and trick to change. If you could post the fla file, i could take a look and see what you need here.