I have written an export script for Flash CS3 using the
first problem I ran into was that I could not access a button
symbol's state frames via script - the closest I get is up to the
Instance object, but I could not access the frames or layers
inside. I used a for-each-loop to trace all of the Instance
object's properties but did not find anything that could have
Then I had another idea: I noticed that unlike Flash,
Fireworks opens button symbols as a new document when I edit them.
And the Fireworks Document object does indeed have a property
called "isSymbolDocument" that returns true if a document "is a
But once again I stumbled upon a problem, namely that I did
not manage to find a "symbol editing command" (the equivalent to
I'd be grateful for any hints, maybe there is even a much
easier way to access button symbol states?