Hello all. I am doing some development of idml generation and have a calculation question about the Transformation Matrix.
My question relates to rotational matrix and the calculation of the x and y offsets when a rotation is requested.
In the idml specification manual an example is shown on page 80 where a box is transformed by 30 degrees.
ItemTransform="0.8660254037844387 -0.5000000000000001 0.5000000000000001 0.8660254037844387 158.46925639128065 15.415316289918337"
Help on how the last 2 values are calculated would be a great help.
Thanks and regards