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I think all three packages that you mentioned would have to be used to get the job done. You need a graphics editor such as Firefox to create the elements that will be animated. You can animate them in Flash and create the interactivity portions with ActionScript in Flash. And finally to publish the website you would use Dreamweaver, though you could optionally publish directly from Flash, leaving Dreamweaver out of the equation.
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If you plan on doing a lot of game work, Flash is the program to learn well.
Thanks that is really helpful.
Still slightly confused though, its just because flash and fireworks seem to overlap and can do alot of the same things. For instance, the click and rollover buttons on each page, should that be done on fireworks before it is sent over, then use flash for action scripting between various pages? Or should all of the actions/events be done on flash, if so I dont fully understand what fireworks would be used for?
Also for all of the action scripting on flash, do you advise spending some time on youtube tutorials learning the coding?
Here I mentioned that you should use a graphics editor such as "Firefox" when I meant to say Fireworks. Fireworks is NOT an interactivity program even though it might be able to do simple rollover buttons. Please use Flash for that. It will provide greater control for you as you will begin to see once you invest in a Flash book. And in Flash a game is not really simple if it is interactive. The part that makes it interactive is ActionScript and that is where you should focus your energies. There are even books dedicated to teaching game programming in Flash.
Hope this helps,
ok thanks, but im still having trouble understanding the reason for using fireworks, surely everything can all be laid out over the flash scenes? and using one programme would probably be simpler i imagine, no?
Flash has limited graphics creation capabilities. If you need simple shapes (rectangles, circles, polygons) you can use Flash but if you want pretty designed graphics use Fireworks, Illustrator, or Photoshop.
You could use Fireworks to create vector images for Flash, though you can create them in Flash too. Fireworks was developed as a vector and bitmap editor for web images, and includes multi-page, rapid prototyping abilities. Use Fireworks to create and edit images for web pages and to create mockups for client sites.
Flash is commonly used to create animation, advertisements, and various components to integrate video and audio into web pages, and for developing rich internet applications (interactive elements, like games).
While there is some overlap in their abilities (as there are in any two graphics applications) each has a different function.
Lynda.com has many excellent tutorials for both programs. You'll find some on the Adobe site as well. I haven't looked for them on youtube, but you'll probably find some there. Google is your friend!
Firstly i thought that Fireworks should be perfect.
You can create, rollover effects and simple animation fast and easy. And of course FW is easier to learn than Flash.
But since you need to also make this work inside a web site, i'd suggest Flash. You cannot rely on FW to export those effects for a use inside a web site.