I am working with savew3d function, but a problem comes.
I have a w3d file of 100 Kb and a 2 jpgs of 20 Kb and 50 Kb
I create a new w3d file using those 3 files and the result
is: a 410 Kb size file!!!
Using 170 Kb I get a 410 Kb!!!!
The size increases very much, so the solution of using
savew3d is worse than loading the original 3 files.
It seems that the jpg files are decompressed!!!
Is there way to create w3d of low size??
Yes, the jpeg files are decompressed. This is not a w3d thing
as a Director thing. Director's internal #bitmap format is,
bitmap. Analogous to the .bmp files we all know and love, but
alpha channel. If you bring in a jpg into Director, then save
Director file, it will increase by the size of the bitmap...
size of the jpg. It has always been that way.
You can shrink the size of the image that Director stores by
the bit depth (Modify, Transform Bitmap). Set the bit depth
as low as
yuo want... of course you will lose quality with lower bit
lose the alpha channel with anything less than 32 bit, but
that is no
great loss if you don't have transparency. If you know your
image has a
limited color palette, then lowering the bitdepth further can
Bear in mind that changing the bit depth is not undo-able, so
you save your file before experimenting...