thanks again kglad
thats fixed it. i was doing something wrong.............. being a bit stupid really
so that's the fix eveyone EXCEPT that one thing you'll have to change from kglad's code is the last line from this:
_harmonicaTransform.soundTransform = _harmonicaTransform;
_harmonicaChannel.soundTransform = _harmonicaTransform;
the SoundTransform class has no soundTransform property whereas the SoundChannel does.
for the record, what i was doing that was stupid was this:
_harmonicaTransform.volume -= 0.2;
when i should have been doing this:
_harmonicaTransform.volume = _harmonicaTransform.volume - 0.2;
much as it might look like one, you cannot treat a setter/getter as a variable.
I'm also trying to get something similar working and I've been searching everywhere... this looks like the solution, but it looks like it's been deleted....
Any chance of re-posting the solution to this decreasing sound issue? Thanks
var s:Sound=new Sound();
Thanks buddy, awesome work!