3 Replies Latest reply on Sep 6, 2007 4:58 AM by Ironson

    3DS Animation Not Working as W3D

    Ironson
      I am trying to do a simple animation in 3DS Max. I create a box, convert the object to an editable mesh, grab and move some vertices around for different frames. When I try to export to W3D, it simply shows me keyframe 0 for the whole sequence and won't animate. If I do simple translations or rotations of the whole object it works fine, but not with individual vertice manipulations. Why is this not allowed?

      Thanks! :D
      Brian "Ironson"