your nearID can't change while connected to Stratus. it will be different for every NetConneciton.connect() you make, but you shouldn't be doing that more than once for a NetConnection.
Thank you Michael.
It just seems odd - and probably related to recent Stratus downtime/bandwidth experience - but my application takes several multi-second tries to connect to a server. Maybe it's just slow.
Another problem I've been experiencing lately (definitely related to something on Stratus servers) is netConnection being dropped randomly. It simply disconnects after a minute or two about 90% of the time. I'm glad I can at least test my application, hoping these problems will go away soon.
I think it's great what you guys at Adobe are doing with Flash and Stratus. If you had a Stratus logo designed, I'd definitely put that in my game's title screen.