0 Replies Latest reply on Mar 6, 2010 6:35 AM by ddudek

    Videos & shaders, problem with working area




      I ve got a bit unusual problem. I am trying to make a bit complex shader, the unusual stuff is that input video is much bigger than the output area. For example: I have a video in 1920x1080p, and the output area is like 720x480p. How to do it most efficiently? I need to access all of the source pixels.


      pls hlp.


      ps. sorry for my english, I'm not native english speaker.