0 Replies Latest reply on Oct 1, 2007 7:33 AM by Mister MUX

    SendNetMessage question

    Mister MUX Level 2
      I am using the MUS xtra to make a peer-2-peer application (not using the Shockwave MUS). I have a server projector and a client projector. Clients can send messages directly to each other using sendNetMessage and addressing the message directly to another user. In some cases I want the message to be handled by the server application. It seems I can have the message received directly by the server if the message recipient is not a valid connected peer. So I set the recipient to just about any string (that does not match a connected user) and the server recieves the message.

      Although this works, it seems sort of clunky to me. Is there a proper recipient I should address these messages to or does it just not matter? TIA