Sounds like a bug. I think the easiest way to fix your problem would be to go to the project in which the sequence with no audio resides, and export just the audio from that sequence (as an .aif for example). Then import that audio into your final project, place it below the sequence with no audio making sure that the in and out points and durations match to keep the audio and video synchronized.
What does "lifting" mean?
ie how did you "lift clips into a new sequence"?
Am I using the right terminology 'Lifting'? In the source monitor, I clicked the right lower button that gives the dialogue box 'Lift' when your pointer is over it, so I thought lifting would be a common term. Is there a better terminology? Its the one when I click it, it extracts the clip bounded between the Set In and Set Out points and drops it into your current timeline.
As for replacing the audio files, would anyone know how to Replace the clip with the exact Set In and Set Out points? I tried using 'Replace with Clip', from "Source Monitor, Matching Frames" (or the other two options) but it doesn't drop in the exact Set In/Out points? I did it both for a linked Video/Audio track, and also Unlinked Audio alone: and still no Frame matching. I instead had to manually write down Set In and Out points but this is SOOOOooo tedious and very non 21st century way to go about it.
As for a bug, how could one confirm this is a bug?
PS: I have copied and paste clips from other projects into new projects- and the audio drops off similarly after a short time.
Thanks for the response so far, nothing to do with the answers but I feel like I am still stuck here with my arm floaties barely holding me up.
Ok, let me get this right. You have imported an edited sequence from one project into a sequence in a new project?
Did you export the audio from the first sequence and if so, is it complete?
I imported both the audio and video as linked together, edited in a one sequence, coming from a previously created project.
The audio works fine for a few minutes, then it flatlines after that. I would repeat the import process, the audio comes back again, then flatlines again.
Hope this clears any confusion.
So is this a rendered video file or a sequence imported directly from previous project file?
It's an imported sequence from another project, and all the assets to support this sequence is imported into the same bin. The assets alone play fine in the Source Monitor when I check them individually. The imported sequence flat lines audio wise- eventhough I render it or Alt click render the audio track alone.
Hope this is clear.
Have you tried placing the CTI (Current Time Indicator w/ the red Edit Line) over the Clip, and Selecting it, then using the Match function (M key in CS4, IIRC)? When one loses the Audio (like with Copy/Paste), the Match function usually clears things up nicely.
Bill, I tried your suggestion, but it only played the Source file in the Source Panel. The sequence is still missing the audio.
There is no red horizontal bar in the sequence that needs rendering- it's green. And yet, no audio or waveforms.
I re-did the process again, and the audio remained. Even after I saved it.
But when I exit PP and reentered, the audio went poof as before- no waveform.
Looks like PP would not recognize audio although the Set In/Out points are still showing in Info tab.
Looks like PP doesnot like Re-Sequencing a Imported sequence from another project.
Well, I was hoping that the Match Frame function would bring the Audio back. When the CTI is over the Clip and it is Selected, that usually works fine.
No need to be sorry because your intentions meant well.
Guess what, I finally fixed the issue.
Simply unlink the assets from the original sequence and relink them again. This then allows the audio for the original sequence and the (new) sequence of this sequence.
Whew, took some playing around, but I suspect the Linking of media get thread bare thin in making a sequence of a sequence, that once in a while it needs to be reminded which assets are associated to the sequence or any subsequent derivates.
Okay, thanks to all for your help thus far. Hope this makes sense to those running into same problem.