There is no property to round the corners of an image. Apply a mask to the
I'm not sure why you're having trouble loading images on the fly. Maybe
show some code.
Thanks for the response. The images load but they are large so they effect the slide show display if they are not already loaded. Using images as backgroundimage on a boarder called by state changes seems to load them when called not when the app starts up at least on beta 2.
The first slide sits there for five seconds, during which time I would like the other slides to load and be ready.
Am I right in assuming that the load behavior of images used as backgroundimage on borders load differently then ones where the references is to image and source= ??
The underlying loading logic should be the same. However, containers and
their borders try to minimize refreshes so there might be an issue there.
It seems like the problem I would want to fix is that a large image can
affect other things on the screen. There should be a way to isolate that.
But is there anyway to control when an image loads.
I have multiple images in a slide show with transitions between
Works fine if I embed all the images but the swf gets to 10 MB and
you can go to lunch while it loads.
I am trying to replicate a slide show constructed in Flash
In flash it loads instantly, I can't seem to get this behavior in Flash Builder.
The images lag then pop as the transitions play.
Seems a basic need given the nature of Flash Builder
I'm not sure how you set it up in Flash, but if you use flash.display.Loader
to load external content, it will not load instantly. It will load in one
frame if you are testing off the file system, but once you deploy to a
server, it can take several frames to finish loading.
If you embed images in Flex or Flash, they will load instantly, but your SWF
size will reflect that.
If you set autoLoad=false on mx:Image it won't load the image until you call
load(). To conserve memory, you might just want to double-buffer or