7 Replies Latest reply on Mar 19, 2010 7:56 PM by Ned Murphy

    Reflecting bullet based on angle of wall

    hazmatproductions

      I know this will inolve some trig but how exactly will it be implemented?

       

      Heres what I have for when the bullet hits the wall:

       

      rotation *= -1;

       

      That works based off of gun angle but not wall angle. Any help?