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I have the same versions of Mac OS X and Eclipse, and I'm having the same trouble. I can't install the Flex Builder 2 plug-in because at the Choose Eclipse Folder to be Updated step, it asks, "Please choose an existing Eclipse 3.2 folder to be updated with the Flex Builder 2 Plug-ins. This folder must contain the Ecllipse [sic] app and the folder named 'configuration'". I chose /Applications/eclipse/, which does indeed contain Eclipse.app and configuration/. Yet a dialog pops up saying, "Please choose an existing Eclipse 3.2 (or greater) folder to be updated. This folder must contain the Eclipse app, and the standard Eclipse folder named 'configuration'."
Thus, I can't get past this step since, evidently, the installer doesn't realize that I HAVE provided the correct Eclipse folder. This is very frustrating, since I'd really like to get into this technology.
I'm having the same issue on Windows XP. I'm going to try to install Eclipse 3.2.2 and see if the plugin works with the older version.
Same problem here. Installing Flex 2 from the Adobe CD. Windows XP, Eclipse 3.3.0. Installer won't recognize the Eclipse directory once specified.
Adobe: It looks like we need an updated installer.
as it seems for me this f***** problem is knows for several months now. its a shame that adobe does not react on all that many forum entries...
how dont they care that people can't install and use their software?! that p**** me off..
They just don't care about people who try to use free ways to develop Flex apps, that's all...
i've had the same problem...
while flex is supposedly supported on eclipse 3.3... it's not. you'll need to downgrade your eclipse installation to 3.2 in order to install the plugin. there probably won't be any updated plugin, since flex 3 will run on eclipse 3.3 and i can't imagine adobe going back to an older version to update a plugin.
@ guillaume b... you still need to purchase a flex builder license to build/compile the flex project using the eclipse plugin. the plugin is free, but you need the builder to actually turn your .mxml files into .swf's.