I have created a button set, consisting of 9 buttons. I
created the buttons on the stage, and on the over section of the
button, i created a movie clip to animate them. All the animation
is done, which includes a rollOVER animation, and a rollOUT
animation, and the time line is labled up. I need some action
script that will play the roll over animation on rolling over and
the out animation on rolling out.
Il predict that someon here will reply and tell me the best
way to do this is create movie clips that act as buttons, but i
have already created the buttons and im hoping there will be some
action script that can do what i need.
However, I do think you are going to run into problems. if
the 'rollOver' animation mc appears only on the 'over' state fo the
button, it will not exist at the time that the 'play' command is
being called, or at least it will be inconsistant. Additionally,
the same is true of the 'rollOut' animation, this should probably
reside on the 'up' state.
Also you should not need to invoke the animations if you have
created them independantly and placed the MCs in the button states,
they should just play from frame1 when the button's built-in
handlers change to that state. if you have a single mc 'spanning'
the button states, and do need to call to it, try some of the
methods above, but I'll predict that you'll most likely have some