1 Reply Latest reply on Sep 13, 2007 10:14 PM by kglad

    details on when mouseMove events issued

    arby10101
      Can anyone point me to a reference discussing details of when mousemove events are dispatched? For example, if you have a display object that covers the entire display area and you move the mouse from the upper left to the bottom right within a one second duration, how many mousemove events are dispatched? It seems it could vary from one to positive infinity. Does it depend on frame rate? How does the player define what constitutes a "move'? Thanks for any help you can give.