can some one point me in the right direction?
I wont to track game scores from players in a network, each
network called the "BigHouse1 and so on" each will have rooms and
in each rooms will be different games,there can be many players of
the same game. In each game will have different groups of players
with scores I need to track. Each group will have a group score and
all in that group will stay syncronized. I would like each player
to be able to drop out of there game and view the whole room of
players to see there scores, and then resume there game without
loosing there data. I will need to add server side data control
using somthing like SQL or PHP stuff.
What is the best way to stay modular and reusable? using
Class packages how do I communicate in real time?
Does this sound good for engredients hiarchi to make Class
called "myNetWorkClass", "bigHouseClass", "myRoomClass",
"myGamesClass", "game1Class", "game1MethodesClass","Game2Class",
to communicate to a Class I use "import nameofClass" and to
receive data and send data that is done using the URLrequest and
URLSend properties.... am I headded in the right direction??