Bumping because I've spent way too long on this and still have nothing. Doesn't seem like this should be that difficult.
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Did not have time to have a good look at this but the interesting thing is if I add a filter to the menu at least the first level observes the fade in effect, also set the open duration to 0.
var fade:Fade = new Fade();
fade.duration = 3000;
myMenu = Menu.createMenu(this, myMenuData, false);
myMenu.labelField = "@label";
myMenu.filters = [new BlurFilter(0,0)];
Thanks David. That's interesting that it applies to the first menu and uses the duration assigned to fade - makes it seem like it's working properly. Any idea how to make it apply to the hideEffect also?