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With Flash CS5's new XFL file structure/format, what's the best way to structure project files for Flash CS5 integration with Flash Builder 4? Flash CS5 autocreates a folder named after the xfl file as the outer container, and then all the assets/xfl within it. Should this folder be used as the project folder for Flash Builder 4, or better to nest the xfl container folder in a "real" project folder? I would presume the latter, since you might have multiple XFL files in one project. I was hoping to see some automatic linkages between document class of the Flash CS5 XFL file and any default ActionScript class created by Flash Builder, but so far I seem to need to specify a document class directly in Flash CS5's environment and making sure that the path to a default class created by Flash Builder is correct.
Thanks in advance for any suggestions...
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Most likely, you know that, but just in case, you can integrate new Flash project into existing Flex 4 project from within the Flash Builder by choosing either Flash Component or Flash Container from the FB Design view. In such workflow Flash Builder opens the Flash CS 4 (I assume that should be the same for CS5) and takes care of the integrating the newly created Flash project into original Flex 4 project.
FTQuest