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I didn't think there was any big changes to 3d objects in cs5... AFAIK you still need to import your 3d object into PS: Extended, and then import the .psd file with PS Live enabled into AE.
I think OBJ is the most common format to use. Another optional format would be Collada - .DAE
"...you still need to import your 3d object into PS: Extended, and then import the .psd file with PS Live enabled into AE."
So the workflow is:
Export from 3D app (i.e. Bluff Titler), in OBJ or DAE format,
Open in PS and save as a PSD? Does one need to manipulate the 3D object in PS before saving to PSD?
Is there a way to simply export directly to the PSD format or is there some licensing issues with that?
Thanks Todd, I've seen that link in a previous post. My real question is: Can one create a 3d PSD file without PS that AE can import? Is the spec for these files proprietary or can anyone generate them? I know for example, I can save Corel Photopaint files as PSD files. So can a developer create a file from a program like Bluff Titler that would be able to be imported into AE? Pretend we don't have access to Photoshop...can it be done?
That's a good question. I'll see if I can get an answer. I can think of at least one application other than Photoshop that can create PSD files, so it may be possible.
I just talked with the Photoshop product manager, and he said that it is technically and legally possible to create PSD files outside of Photoshop. The PSD specification is, I believe, included with the Photoshop SDK. He wasn't sure how much 3D object layer support is in the current Photoshop SDK, though. So, I think that this is a question for the Photoshop SDK folks.
That's for making the effort Todd!