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1. Re: output 0# instead of just # in Flash CS4 AS3
riquigley May 5, 2010 1:13 PM (in response to Me2LoveIt2)First you have to determine if the number is less than 10, and if so, add a zero before it when you cast it as a String.
Take this number for example:
var myNumber:Number = 5;
First, you need to determine if the number is below 10
if (myNumber < 10)
{
And if so, you will have to cast your number from a number to a String with a zero in front.
var myString:String = "0" + String(myNumber);
}
I did this just last week to make an MP3 Player.
Here are two functions I used to convert the number (in this case, the milliseconds being played) into a time format:
function showTime(e:Number):String
{
//e is in milliseconds
var time:int = Math.round(e/1000); // time is now in seconds
var hours:int = Math.floor(time/3600);
var minutes:int = Math.floor((time - (hours * 3600))/60);
var seconds:int = Math.floor(time - (hours*3600) - (minutes*60));
var hoursText:String = convertToString(hours); // function - see below
var minutesText:String = convertToString(minutes);
var secondsText:String = convertToString(seconds);
var showTime:String;
if (hoursText == "00")
{
showTime = minutesText + ":" + secondsText;
}
else
{
showTime = hoursText + ":" + minutesText + ":" + secondsText;
}
return showTime;
}showTime
function convertToString(e:int):String
{
var returnString:String;
if (e == 0)
{
returnString = "00";
}
else if (e < 10)
{
returnString = "0" + String(e);
}
else
{
returnString = String(e);
}
return returnString;
}//convertToString -
2. Re: output 0# instead of just # in Flash CS4 AS3
Me2LoveIt2 May 5, 2010 3:38 PM (in response to riquigley)Thank you this is just what I needed!
I am also trying to build an mp3 player.
I have a question:
Do you use URL's to stream/load your mp3's? f so how did you deal with memory?
By the way this is my function:
music = sound object
sc = SoundChannel
var totalseconds:Number; //the length of the song (I'm still looking for a better way to get this information, because just like this it basically displays the amount of time downloaded var countingSec:Number; //how many seconds where played this.addEventListener(Event.ENTER_FRAME, elapsedTime); function elapsedTime(event:Event):void{ if(sc != null){ countingSec = Math.floor(sc.position/1000); if(countingSec%60 < 10) count_txt.text=Math.floor(countingSec/60) + ":0" + countingSec%60; else count_txt.text=Math.floor(countingSec/60) + ":" + countingSec%60; if(totalseconds != Math.floor(music.length/1000)){ totalseconds = Math.floor(music.length/1000); if(totalseconds%60 < 10) time_txt.text=Math.floor(totalseconds/60) + ":0" + totalseconds%60; else time_txt.text=Math.floor(totalseconds/60) + ":" + totalseconds%60; } if(totalseconds == countingSec && totalseconds != 0){ sc.stop(); isPlaying = false; playPause_mc.gotoAndStop(1); } } }Thank you~

