OSMF Media Player loads a SWF which contains another OSMF Media Player showing a video. This case results in performance problems while playing the video. Is there any way to implement more than one player without performance problems. In this case by loading a SWF with the SWFElement which contains a OSMF Player.
Yes, it's possible to have a SWFElement subclass load a SWF that contains a separate player. We have an example of that in the ExamplePlayer sample app, see http://opensource.adobe.com/svn/opensource/osmf/trunk/apps/samples/framework/ExamplePlayer /org/osmf/examples/chromeless/ChromelessPlayerElement.as. In the example, the subclass maps the trait API (PlayTrait.play, pause, etc.) to a custom API that the loaded SWF exposes. If you're loaded SWF is also an OSMF SWF, then the mapping will be very straightforward.
thx for the response. I know that and is not the problem with playing the video. The video is beeing played but the problem is that the video stutters very much.