And what exactly are you asking? Any issues you have in your Flash 3D extension will probably best be answered by consulting its manual and investigating how it handles UV data for texturing. If your question is in any way related to AI, then it isn't clear from your description what you are looking for.
thankx for ur response.. my requirement is i have to add my photos to 3D
objects like cup, ball..something like tht... and i shud be able to give it
to print...like in www.itasveer.com i shud be able to add it to front part
of doll. the picture shud not occupy the whole object.... i used away3D and
tried to add my pic to cylinder, if the image is smaller than the object it
is streched and covering the whole cylinder. i just want to add my pic to
circular part of the cup. on the ball also the pic shud occuly only some
part of it.
i think u understood what i meant.
now coming to the point, recently Adobe member Mr.Scott falkner has answered
the same issue in the Adobe Illustrator ->discussions forum , the tag is
Mapping pictures to sphere. in tht scott provided a pic i want the same
output. is there anyother way i can do it other than using away3D. he
provided a solution that we have to convert our image into symbol and drag
it into symbol pane, i haven't got tht point. It will be helpful if u
provide some sample code.
waiting for the reply,
thanks in advance
1. Make a symbol of your graphic
2. draw a circle
3. Choose Effect > 3D > Extrude&Bevel
4. Enter the desired length of extrusion and rotate the cylinder (refer to manual for using the 3D-effect)
5. Click on "Preview" and "Map Artwork"
6. choose the symbol from step one and place it on the cylinder
thanks for ur response. i shud not draw a circle, but i already have 3D
objects in my appln, and client can logon and be able to paste his/her pics
on that object and be able to add it to cart for print. im woeking this with
flex3. send me some links if u came across with same kind.
I don't think that you can use Illustrator in this kind of workflow.
anyways thanks 4 ur reply...
In photoshop extended this is possible like such you create a sphere fro a background layer as a 3D shape and then another layer with the eimage and then merge down.
Go to the photoshop forum if this is not what what you want I do not think it is actually possible in any program. This is the simplest mapping feature I know of in an application that is not a dedicaed 3Dmodeling program. You can do this with text as well.
thnaku for responding..the links r not working. this is actually i can do
it on flat surfaces like i am able to add image to flat surfaces like to
t-shirt, my problem is i m not able to add it to circular objects.like a mug
or cup or to a ball, it shud look like we have pasted it on the cup or ball.
looking for tht kind of stuff.
As far as I understand the problem, this should be implemented online. Users uploading images and the website will map those onto the surfaces. So you need some server based technology like this one:
Although I don't know if it can handle 3D-mapping.
Maybe Flash can handle that job as well, but certainly not Illustrator or Photoshop. With Illy or PS you can take the users' images, do the mapping on your PC and upload final rendered images later, so users can see them. This is neither automatic nor realtime.
Thanks Monika now I understand better.
It is an interesting thought.
thanks monika, i'll chk out the link and get back to u....
i m looking similar to the pics u sent, but instead of drawing a sphere is
there a way tht i can put the image of cup or mug .
it cannot be an image but a 3D object, how to display an image as a 3D
object so tht it allows me to drop the picture on it.
if u have some sample code for the pics u sent,plz forward me, it will b
thnku verymuch for ur response----madhu
i chked out the link u have sent, it is actually applying the texture to the
whole object, i need something similar to the pics sent by Wade_Zimmerman.