I am trying to work some texture into my diagrams and so I am live tracing some textures to pathfind onto several objects.
After live tracing the object it has a LARGE amount of paths.
I pathfind the resulting object onto others and the application begins to really bog down, sometimes even crashing.
Is there anyway that, after satisfied with the texture application, I can somehow simplify the paths to free up the system but retain the textured results?
You can try Object>Path>Simplify