1 Reply Latest reply on May 21, 2010 3:23 AM by monkeymagiic

    Rotate3D switching the snapshot at 90°

    monkeymagiic

      Hi Flexies

       

      First time playing with the Rotate3D effect and having a little problem:

       

      <s:Rotate3D
                      id="rotator"
                      angleYFrom="0"
                      angleYTo="-180"
                      autoCenterTransform="true"/>

       

      As you can see I am moving the view by 180°, which would traditionally if I had a back to back item but in this case I only want one view (this is an effect everytime content of a popup is changed) and when the view gets passed 90° the view is incorrect for this case (backwards)

       

      I would think for performance the rotate3D takes a snapshot bitmap and uses this for the effect, how could I get the bitmap at 90° switch around so it is more or less mimicking a 360° flip

       

      Anyhelp would be greatful