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One way is to use a capture phase or high priority handler and alter the
delta property of the MouseEvent before the List sees it.
Any examples online, please ?
Probably something like this:
Private const FUDGE_FACTOR:Number = ;
Private function fudgeMouseWheel(event:MouseEvent):void
event.delta *= FUDGE_FACTOR;
ahh ok I try that and keep you posted !
I tried it now with a Slider and I can get the delta events now.
But how do I overwrite the default behaviour with my own modified delta values?
Thank you very much for listening.