1 Reply Latest reply on Aug 13, 2006 5:58 AM by injpix

    Dynamic Array drawing pegs CPUs

    tuckers Level 1
      I am developing a dynamic screensaver that draws pretty arrays on the screen. in a 3-d kind of fashion The flash output (either SWF or EXE) outputs fine, but the file pegs the CPU of a laptop to 100%. The motion is also slow and jerky. Is there a way to develop something like this that will make a less CPU (or GPU) intensive file?

      One of the issues is that this is a full screen piece (1024x768 or 1280x1024).

      I notice of course, that the file runs smoother (and faster) when I reduce the window size down. Also on my fast dual core machine, it only pegs the CPU at 75%, but the piece still runs jerky.

      Everything is laid out in one frame.

      Samples are here: screensavers