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you must null all references to your as2 file(s), as well as, remove them from the display list. you can force garbage collection by increasing your swf's memory usage.
i know you think memory usage is already a problem but, from your description, that's not as likely as a cpu usage problem.
mmmm. Having done some tests and making sure that that all the references are nulled the memory usage does drop, but the frame rate of swf's drops vastly the more times I load something in. I really don not want to have to refresh the web page itself everytime I change swfs. The main reason for me to do this is so the user can change between the products while they are in full screen mode.
Does anybody out there have any answers or does anyone how I can contact Adobe technical support for some help. I have tried various telephone numbers from the site but to now avail, either nobody wants to know or I just get a recorded message.
if the frame rate is affected you're probably not clearing some loops. check for setInterval and onEnterFrame loops that are not being cleared.
The problem is down to the amount of videos that each application is loading. Each now can load down a possbile 50mg of videos as well as running hardcore game code at the same time.
They are all very CPU intensive apps. In the past we got around the problem by simply refreshing the webpage, this option is not available as I want to remain in full screen mode whilst I change application.
Any ideas,thoughts, pointers?