0 Replies Latest reply on Aug 13, 2007 12:11 PM by jong_gabe_lee

    Memory leak with cuepoint in FLVPlayback?

      I am using FLVPlayback component in CS3 with Flash 9 player. According to cuepoint event, I am seeking back to the navigation point and looping through movie and this has to play movie for a long time periode because flv movie is for the display and does have interactive element. Using actionscript, I seek to the specific cuepoint and plays movie over and over.
      However, I am seeing that memory keeps increasing and eventually crashing application. My guess is that cuepoint object is not garbage collected. I am using embedded nav cuepoints. Am I doing wrong approach here? When does cuepoint gets garbage collected? Do I have to stop movie at certain point in order to garbage collect quepoint?
      I appreciate any comment.